Help DB
Syntax: page <player> [[with] <text>]'<player> <text>
' <text>
=<text>
Sends a message to a connected player, telling them your location and, optionally, <text>. If no player is specified, defaults to the last player paged.
See also @page-options.
Example:
Munchkin types:
page Frebble with \"Where are you?\"
Frebble sees:
You sense that Munchkin is looking for you in the Kitchen.
He pages, \"Where are you?\"
Munchkin sees:
Your message has been received.
Abbreviated formats:
'<player> <text> (quickpage) This will page <player> with <text>.
' <text> (re-page) This will page the last person you paged.
=<text> (reply) This will reply to the last player who paged you.
** N.B. There is a naming conflict between page-reply (=) and a verb on the Multi-Communications Feature Object (#128). By default, the = verb will send text to channels. Set @page-options -equals_chan to disable this behaviour and enable page-reply functionality.
Advanced Features:
You can page several people at a time by separating their names with commas (for example, 'page yib,munchkin Hello' would send an identical page to both Yib and Munchkin.
Page refers to the following messages on the players involved (see "help messages"):
@page_origin [You sense that %n is looking for you in %l.]
Determines how the recipient is told of your location.
@page_echo [Your message has been sent.]
Determines the response received by anyone who pages you.
@page_absent [%N is not currently logged in.]
Determines the response received by anyone who tries to page you when you aren't connected.
All of these undergo the usual pronoun substitutions (see "help pronouns") except that in both cases
the direct object (%d) refers to the recipent of the page and the indirect object (%i) refers to the
sender. You should only change these messages if you want to add to the Virtual Reality feel of the
MOO for your character.